synfig-core
1.0.3
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Primary Header for Synfig. More...
#include "version.h"
#include "general.h"
#include "module.h"
#include "color.h"
#include "canvas.h"
#include "layer.h"
#include "vector.h"
#include "types.h"
#include "segment.h"
#include "target.h"
#include "valuenode.h"
#include "valuenodes/valuenode_subtract.h"
#include "valuenodes/valuenode_composite.h"
#include "valuenodes/valuenode_const.h"
#include "valuenodes/valuenode_linear.h"
#include "valuenodes/valuenode_dynamiclist.h"
#include "valuenodes/valuenode_reference.h"
#include "savecanvas.h"
#include "loadcanvas.h"
#include "importer.h"
#include "surface.h"
#include "string.h"
Go to the source code of this file.
Namespaces | |
namespace | synfig |
Where every function and class of the synfig library can be found. |
Macros | |
#define | SYNFIG_LEAN |
Define this to remove unused features, speeding up compile time. | |
#define | SYNFIG_NO_ANGLE |
#define | SYNFIG_NO_RENDER |
Primary Header for Synfig.
$Id$
#define SYNFIG_LEAN |
Define this to remove unused features, speeding up compile time.
Define SYNFIG_LEAN if your plug-in or program doesn't use the synfig::Angle class or the rendering subsystem. This can speed up compiles. You may also wish to individually use the macros SYNFIG_NO_ANGLE and SYNFIG_NO_RENDER.
#define SYNFIG_NO_ANGLE |
#define SYNFIG_NO_RENDER |