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src
synfig
layers
layer_skeleton.h
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/* === S Y N F I G ========================================================= */
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/* ========================================================================= */
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/* === S T A R T =========================================================== */
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#ifndef __SYNFIG_LAYER_SKELETON_H
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#define __SYNFIG_LAYER_SKELETON_H
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/* === H E A D E R S ======================================================= */
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#include <
synfig/bone.h
>
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#include "
layer_polygon.h
"
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// #include <synfig/value.h>
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// #include <vector>
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/* === M A C R O S ========================================================= */
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/* === T Y P E D E F S ===================================================== */
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/* === C L A S S E S & S T R U C T S ======================================= */
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namespace
synfig {
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class
Layer_Skeleton
:
public
Layer_Polygon
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{
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SYNFIG_LAYER_MODULE_EXT
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private
:
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ValueBase
param_bones;
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ValueBase
param_name;
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public
:
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Layer_Skeleton
();
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#ifdef _DEBUG
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~
Layer_Skeleton
();
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#endif
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virtual
bool
set_param
(
const
synfig::String
& param,
const
synfig::ValueBase
&value);
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virtual
synfig::ValueBase
get_param
(
const
synfig::String
& param)
const
;
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virtual
Vocab
get_param_vocab
()
const
;
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virtual
void
sync
();
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virtual
void
set_time
(
IndependentContext
context,
Time
time)
const
;
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virtual
void
set_time
(
IndependentContext
context,
Time
time,
const
Point
&pos)
const
;
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};
// END of class Layer_Skeleton
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};
// END of namespace synfig
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/* === E N D =============================================================== */
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#endif
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