Go to the documentation of this file.
26 #ifndef __SYNFIG_HALFTONE_H
27 #define __SYNFIG_HALFTONE_H
37 #define TYPE_SYMMETRIC 0
38 #define TYPE_DARKONLIGHT 1
39 #define TYPE_LIGHTONDARK 2
40 #define TYPE_DIAMOND 3
46 using namespace synfig;
64 float operator()(
const synfig::Point &point,
const float& intensity,
float supersample=0)
const;