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1 =head1 NAME 2 3 perlreguts - Description of the Perl regular expression engine. 4 5 =head1 DESCRIPTION 6 7 This document is an attempt to shine some light on the guts of the regex 8 engine and how it works. The regex engine represents a significant chunk 9 of the perl codebase, but is relatively poorly understood. This document 10 is a meagre attempt at addressing this situation. It is derived from the 11 author's experience, comments in the source code, other papers on the 12 regex engine, feedback on the perl5-porters mail list, and no doubt other 13 places as well. 14 15 B<NOTICE!> It should be clearly understood that the behavior and 16 structures discussed in this represents the state of the engine as the 17 author understood it at the time of writing. It is B<NOT> an API 18 definition, it is purely an internals guide for those who want to hack 19 the regex engine, or understand how the regex engine works. Readers of 20 this document are expected to understand perl's regex syntax and its 21 usage in detail. If you want to learn about the basics of Perl's 22 regular expressions, see L<perlre>. And if you want to replace the 23 regex engine with your own see see L<perlreapi>. 24 25 =head1 OVERVIEW 26 27 =head2 A quick note on terms 28 29 There is some debate as to whether to say "regexp" or "regex". In this 30 document we will use the term "regex" unless there is a special reason 31 not to, in which case we will explain why. 32 33 When speaking about regexes we need to distinguish between their source 34 code form and their internal form. In this document we will use the term 35 "pattern" when we speak of their textual, source code form, and the term 36 "program" when we speak of their internal representation. These 37 correspond to the terms I<S-regex> and I<B-regex> that Mark Jason 38 Dominus employs in his paper on "Rx" ([1] in L</REFERENCES>). 39 40 =head2 What is a regular expression engine? 41 42 A regular expression engine is a program that takes a set of constraints 43 specified in a mini-language, and then applies those constraints to a 44 target string, and determines whether or not the string satisfies the 45 constraints. See L<perlre> for a full definition of the language. 46 47 In less grandiose terms, the first part of the job is to turn a pattern into 48 something the computer can efficiently use to find the matching point in 49 the string, and the second part is performing the search itself. 50 51 To do this we need to produce a program by parsing the text. We then 52 need to execute the program to find the point in the string that 53 matches. And we need to do the whole thing efficiently. 54 55 =head2 Structure of a Regexp Program 56 57 =head3 High Level 58 59 Although it is a bit confusing and some people object to the terminology, it 60 is worth taking a look at a comment that has 61 been in F<regexp.h> for years: 62 63 I<This is essentially a linear encoding of a nondeterministic 64 finite-state machine (aka syntax charts or "railroad normal form" in 65 parsing technology).> 66 67 The term "railroad normal form" is a bit esoteric, with "syntax 68 diagram/charts", or "railroad diagram/charts" being more common terms. 69 Nevertheless it provides a useful mental image of a regex program: each 70 node can be thought of as a unit of track, with a single entry and in 71 most cases a single exit point (there are pieces of track that fork, but 72 statistically not many), and the whole forms a layout with a 73 single entry and single exit point. The matching process can be thought 74 of as a car that moves along the track, with the particular route through 75 the system being determined by the character read at each possible 76 connector point. A car can fall off the track at any point but it may 77 only proceed as long as it matches the track. 78 79 Thus the pattern C</foo(?:\w+|\d+|\s+)bar/> can be thought of as the 80 following chart: 81 82 [start] 83 | 84 <foo> 85 | 86 +-----+-----+ 87 | | | 88 <\w+> <\d+> <\s+> 89 | | | 90 +-----+-----+ 91 | 92 <bar> 93 | 94 [end] 95 96 The truth of the matter is that perl's regular expressions these days are 97 much more complex than this kind of structure, but visualising it this way 98 can help when trying to get your bearings, and it matches the 99 current implementation pretty closely. 100 101 To be more precise, we will say that a regex program is an encoding 102 of a graph. Each node in the graph corresponds to part of 103 the original regex pattern, such as a literal string or a branch, 104 and has a pointer to the nodes representing the next component 105 to be matched. Since "node" and "opcode" already have other meanings in the 106 perl source, we will call the nodes in a regex program "regops". 107 108 The program is represented by an array of C<regnode> structures, one or 109 more of which represent a single regop of the program. Struct 110 C<regnode> is the smallest struct needed, and has a field structure which is 111 shared with all the other larger structures. 112 113 The "next" pointers of all regops except C<BRANCH> implement concatenation; 114 a "next" pointer with a C<BRANCH> on both ends of it is connecting two 115 alternatives. [Here we have one of the subtle syntax dependencies: an 116 individual C<BRANCH> (as opposed to a collection of them) is never 117 concatenated with anything because of operator precedence.] 118 119 The operand of some types of regop is a literal string; for others, 120 it is a regop leading into a sub-program. In particular, the operand 121 of a C<BRANCH> node is the first regop of the branch. 122 123 B<NOTE>: As the railroad metaphor suggests, this is B<not> a tree 124 structure: the tail of the branch connects to the thing following the 125 set of C<BRANCH>es. It is a like a single line of railway track that 126 splits as it goes into a station or railway yard and rejoins as it comes 127 out the other side. 128 129 =head3 Regops 130 131 The base structure of a regop is defined in F<regexp.h> as follows: 132 133 struct regnode { 134 U8 flags; /* Various purposes, sometimes overridden */ 135 U8 type; /* Opcode value as specified by regnodes.h */ 136 U16 next_off; /* Offset in size regnode */ 137 }; 138 139 Other larger C<regnode>-like structures are defined in F<regcomp.h>. They 140 are almost like subclasses in that they have the same fields as 141 C<regnode>, with possibly additional fields following in 142 the structure, and in some cases the specific meaning (and name) 143 of some of base fields are overridden. The following is a more 144 complete description. 145 146 =over 4 147 148 =item C<regnode_1> 149 150 =item C<regnode_2> 151 152 C<regnode_1> structures have the same header, followed by a single 153 four-byte argument; C<regnode_2> structures contain two two-byte 154 arguments instead: 155 156 regnode_1 U32 arg1; 157 regnode_2 U16 arg1; U16 arg2; 158 159 =item C<regnode_string> 160 161 C<regnode_string> structures, used for literal strings, follow the header 162 with a one-byte length and then the string data. Strings are padded on 163 the end with zero bytes so that the total length of the node is a 164 multiple of four bytes: 165 166 regnode_string char string[1]; 167 U8 str_len; /* overrides flags */ 168 169 =item C<regnode_charclass> 170 171 Character classes are represented by C<regnode_charclass> structures, 172 which have a four-byte argument and then a 32-byte (256-bit) bitmap 173 indicating which characters are included in the class. 174 175 regnode_charclass U32 arg1; 176 char bitmap[ANYOF_BITMAP_SIZE]; 177 178 =item C<regnode_charclass_class> 179 180 There is also a larger form of a char class structure used to represent 181 POSIX char classes called C<regnode_charclass_class> which has an 182 additional 4-byte (32-bit) bitmap indicating which POSIX char classes 183 have been included. 184 185 regnode_charclass_class U32 arg1; 186 char bitmap[ANYOF_BITMAP_SIZE]; 187 char classflags[ANYOF_CLASSBITMAP_SIZE]; 188 189 =back 190 191 F<regnodes.h> defines an array called C<regarglen[]> which gives the size 192 of each opcode in units of C<size regnode> (4-byte). A macro is used 193 to calculate the size of an C<EXACT> node based on its C<str_len> field. 194 195 The regops are defined in F<regnodes.h> which is generated from 196 F<regcomp.sym> by F<regcomp.pl>. Currently the maximum possible number 197 of distinct regops is restricted to 256, with about a quarter already 198 used. 199 200 A set of macros makes accessing the fields 201 easier and more consistent. These include C<OP()>, which is used to determine 202 the type of a C<regnode>-like structure; C<NEXT_OFF()>, which is the offset to 203 the next node (more on this later); C<ARG()>, C<ARG1()>, C<ARG2()>, C<ARG_SET()>, 204 and equivalents for reading and setting the arguments; and C<STR_LEN()>, 205 C<STRING()> and C<OPERAND()> for manipulating strings and regop bearing 206 types. 207 208 =head3 What regop is next? 209 210 There are three distinct concepts of "next" in the regex engine, and 211 it is important to keep them clear. 212 213 =over 4 214 215 =item * 216 217 There is the "next regnode" from a given regnode, a value which is 218 rarely useful except that sometimes it matches up in terms of value 219 with one of the others, and that sometimes the code assumes this to 220 always be so. 221 222 =item * 223 224 There is the "next regop" from a given regop/regnode. This is the 225 regop physically located after the the current one, as determined by 226 the size of the current regop. This is often useful, such as when 227 dumping the structure we use this order to traverse. Sometimes the code 228 assumes that the "next regnode" is the same as the "next regop", or in 229 other words assumes that the sizeof a given regop type is always going 230 to be one regnode large. 231 232 =item * 233 234 There is the "regnext" from a given regop. This is the regop which 235 is reached by jumping forward by the value of C<NEXT_OFF()>, 236 or in a few cases for longer jumps by the C<arg1> field of the C<regnode_1> 237 structure. The subroutine C<regnext()> handles this transparently. 238 This is the logical successor of the node, which in some cases, like 239 that of the C<BRANCH> regop, has special meaning. 240 241 =back 242 243 =head1 Process Overview 244 245 Broadly speaking, performing a match of a string against a pattern 246 involves the following steps: 247 248 =over 5 249 250 =item A. Compilation 251 252 =over 5 253 254 =item 1. Parsing for size 255 256 =item 2. Parsing for construction 257 258 =item 3. Peep-hole optimisation and analysis 259 260 =back 261 262 =item B. Execution 263 264 =over 5 265 266 =item 4. Start position and no-match optimisations 267 268 =item 5. Program execution 269 270 =back 271 272 =back 273 274 275 Where these steps occur in the actual execution of a perl program is 276 determined by whether the pattern involves interpolating any string 277 variables. If interpolation occurs, then compilation happens at run time. If it 278 does not, then compilation is performed at compile time. (The C</o> modifier changes this, 279 as does C<qr//> to a certain extent.) The engine doesn't really care that 280 much. 281 282 =head2 Compilation 283 284 This code resides primarily in F<regcomp.c>, along with the header files 285 F<regcomp.h>, F<regexp.h> and F<regnodes.h>. 286 287 Compilation starts with C<pregcomp()>, which is mostly an initialisation 288 wrapper which farms work out to two other routines for the heavy lifting: the 289 first is C<reg()>, which is the start point for parsing; the second, 290 C<study_chunk()>, is responsible for optimisation. 291 292 Initialisation in C<pregcomp()> mostly involves the creation and data-filling 293 of a special structure, C<RExC_state_t> (defined in F<regcomp.c>). 294 Almost all internally-used routines in F<regcomp.h> take a pointer to one 295 of these structures as their first argument, with the name C<pRExC_state>. 296 This structure is used to store the compilation state and contains many 297 fields. Likewise there are many macros which operate on this 298 variable: anything that looks like C<RExC_xxxx> is a macro that operates on 299 this pointer/structure. 300 301 =head3 Parsing for size 302 303 In this pass the input pattern is parsed in order to calculate how much 304 space is needed for each regop we would need to emit. The size is also 305 used to determine whether long jumps will be required in the program. 306 307 This stage is controlled by the macro C<SIZE_ONLY> being set. 308 309 The parse proceeds pretty much exactly as it does during the 310 construction phase, except that most routines are short-circuited to 311 change the size field C<RExC_size> and not do anything else. 312 313 =head3 Parsing for construction 314 315 Once the size of the program has been determined, the pattern is parsed 316 again, but this time for real. Now C<SIZE_ONLY> will be false, and the 317 actual construction can occur. 318 319 C<reg()> is the start of the parse process. It is responsible for 320 parsing an arbitrary chunk of pattern up to either the end of the 321 string, or the first closing parenthesis it encounters in the pattern. 322 This means it can be used to parse the top-level regex, or any section 323 inside of a grouping parenthesis. It also handles the "special parens" 324 that perl's regexes have. For instance when parsing C</x(?:foo)y/> C<reg()> 325 will at one point be called to parse from the "?" symbol up to and 326 including the ")". 327 328 Additionally, C<reg()> is responsible for parsing the one or more 329 branches from the pattern, and for "finishing them off" by correctly 330 setting their next pointers. In order to do the parsing, it repeatedly 331 calls out to C<regbranch()>, which is responsible for handling up to the 332 first C<|> symbol it sees. 333 334 C<regbranch()> in turn calls C<regpiece()> which 335 handles "things" followed by a quantifier. In order to parse the 336 "things", C<regatom()> is called. This is the lowest level routine, which 337 parses out constant strings, character classes, and the 338 various special symbols like C<$>. If C<regatom()> encounters a "(" 339 character it in turn calls C<reg()>. 340 341 The routine C<regtail()> is called by both C<reg()> and C<regbranch()> 342 in order to "set the tail pointer" correctly. When executing and 343 we get to the end of a branch, we need to go to the node following the 344 grouping parens. When parsing, however, we don't know where the end will 345 be until we get there, so when we do we must go back and update the 346 offsets as appropriate. C<regtail> is used to make this easier. 347 348 A subtlety of the parsing process means that a regex like C</foo/> is 349 originally parsed into an alternation with a single branch. It is only 350 afterwards that the optimiser converts single branch alternations into the 351 simpler form. 352 353 =head3 Parse Call Graph and a Grammar 354 355 The call graph looks like this: 356 357 reg() # parse a top level regex, or inside of parens 358 regbranch() # parse a single branch of an alternation 359 regpiece() # parse a pattern followed by a quantifier 360 regatom() # parse a simple pattern 361 regclass() # used to handle a class 362 reg() # used to handle a parenthesised subpattern 363 .... 364 ... 365 regtail() # finish off the branch 366 ... 367 regtail() # finish off the branch sequence. Tie each 368 # branch's tail to the tail of the sequence 369 # (NEW) In Debug mode this is 370 # regtail_study(). 371 372 A grammar form might be something like this: 373 374 atom : constant | class 375 quant : '*' | '+' | '?' | '{min,max}' 376 _branch: piece 377 | piece _branch 378 | nothing 379 branch: _branch 380 | _branch '|' branch 381 group : '(' branch ')' 382 _piece: atom | group 383 piece : _piece 384 | _piece quant 385 386 =head3 Debug Output 387 388 In the 5.9.x development version of perl you can C<<use re Debug => 'PARSE'>> 389 to see some trace information about the parse process. We will start with some 390 simple patterns and build up to more complex patterns. 391 392 So when we parse C</foo/> we see something like the following table. The 393 left shows what is being parsed, and the number indicates where the next regop 394 would go. The stuff on the right is the trace output of the graph. The 395 names are chosen to be short to make it less dense on the screen. 'tsdy' 396 is a special form of C<regtail()> which does some extra analysis. 397 398 >foo< 1 reg 399 brnc 400 piec 401 atom 402 >< 4 tsdy~ EXACT <foo> (EXACT) (1) 403 ~ attach to END (3) offset to 2 404 405 The resulting program then looks like: 406 407 1: EXACT <foo>(3) 408 3: END(0) 409 410 As you can see, even though we parsed out a branch and a piece, it was ultimately 411 only an atom. The final program shows us how things work. We have an C<EXACT> regop, 412 followed by an C<END> regop. The number in parens indicates where the C<regnext> of 413 the node goes. The C<regnext> of an C<END> regop is unused, as C<END> regops mean 414 we have successfully matched. The number on the left indicates the position of 415 the regop in the regnode array. 416 417 Now let's try a harder pattern. We will add a quantifier, so now we have the pattern 418 C</foo+/>. We will see that C<regbranch()> calls C<regpiece()> twice. 419 420 >foo+< 1 reg 421 brnc 422 piec 423 atom 424 >o+< 3 piec 425 atom 426 >< 6 tail~ EXACT <fo> (1) 427 7 tsdy~ EXACT <fo> (EXACT) (1) 428 ~ PLUS (END) (3) 429 ~ attach to END (6) offset to 3 430 431 And we end up with the program: 432 433 1: EXACT <fo>(3) 434 3: PLUS(6) 435 4: EXACT <o>(0) 436 6: END(0) 437 438 Now we have a special case. The C<EXACT> regop has a C<regnext> of 0. This is 439 because if it matches it should try to match itself again. The C<PLUS> regop 440 handles the actual failure of the C<EXACT> regop and acts appropriately (going 441 to regnode 6 if the C<EXACT> matched at least once, or failing if it didn't). 442 443 Now for something much more complex: C</x(?:foo*|b[a][rR])(foo|bar)$/> 444 445 >x(?:foo*|b... 1 reg 446 brnc 447 piec 448 atom 449 >(?:foo*|b[... 3 piec 450 atom 451 >?:foo*|b[a... reg 452 >foo*|b[a][... brnc 453 piec 454 atom 455 >o*|b[a][rR... 5 piec 456 atom 457 >|b[a][rR])... 8 tail~ EXACT <fo> (3) 458 >b[a][rR])(... 9 brnc 459 10 piec 460 atom 461 >[a][rR])(f... 12 piec 462 atom 463 >a][rR])(fo... clas 464 >[rR])(foo|... 14 tail~ EXACT <b> (10) 465 piec 466 atom 467 >rR])(foo|b... clas 468 >)(foo|bar)... 25 tail~ EXACT <a> (12) 469 tail~ BRANCH (3) 470 26 tsdy~ BRANCH (END) (9) 471 ~ attach to TAIL (25) offset to 16 472 tsdy~ EXACT <fo> (EXACT) (4) 473 ~ STAR (END) (6) 474 ~ attach to TAIL (25) offset to 19 475 tsdy~ EXACT <b> (EXACT) (10) 476 ~ EXACT <a> (EXACT) (12) 477 ~ ANYOF[Rr] (END) (14) 478 ~ attach to TAIL (25) offset to 11 479 >(foo|bar)$< tail~ EXACT <x> (1) 480 piec 481 atom 482 >foo|bar)$< reg 483 28 brnc 484 piec 485 atom 486 >|bar)$< 31 tail~ OPEN1 (26) 487 >bar)$< brnc 488 32 piec 489 atom 490 >)$< 34 tail~ BRANCH (28) 491 36 tsdy~ BRANCH (END) (31) 492 ~ attach to CLOSE1 (34) offset to 3 493 tsdy~ EXACT <foo> (EXACT) (29) 494 ~ attach to CLOSE1 (34) offset to 5 495 tsdy~ EXACT <bar> (EXACT) (32) 496 ~ attach to CLOSE1 (34) offset to 2 497 >$< tail~ BRANCH (3) 498 ~ BRANCH (9) 499 ~ TAIL (25) 500 piec 501 atom 502 >< 37 tail~ OPEN1 (26) 503 ~ BRANCH (28) 504 ~ BRANCH (31) 505 ~ CLOSE1 (34) 506 38 tsdy~ EXACT <x> (EXACT) (1) 507 ~ BRANCH (END) (3) 508 ~ BRANCH (END) (9) 509 ~ TAIL (END) (25) 510 ~ OPEN1 (END) (26) 511 ~ BRANCH (END) (28) 512 ~ BRANCH (END) (31) 513 ~ CLOSE1 (END) (34) 514 ~ EOL (END) (36) 515 ~ attach to END (37) offset to 1 516 517 Resulting in the program 518 519 1: EXACT <x>(3) 520 3: BRANCH(9) 521 4: EXACT <fo>(6) 522 6: STAR(26) 523 7: EXACT <o>(0) 524 9: BRANCH(25) 525 10: EXACT <ba>(14) 526 12: OPTIMIZED (2 nodes) 527 14: ANYOF[Rr](26) 528 25: TAIL(26) 529 26: OPEN1(28) 530 28: TRIE-EXACT(34) 531 [StS:1 Wds:2 Cs:6 Uq:5 #Sts:7 Mn:3 Mx:3 Stcls:bf] 532 <foo> 533 <bar> 534 30: OPTIMIZED (4 nodes) 535 34: CLOSE1(36) 536 36: EOL(37) 537 37: END(0) 538 539 Here we can see a much more complex program, with various optimisations in 540 play. At regnode 10 we see an example where a character class with only 541 one character in it was turned into an C<EXACT> node. We can also see where 542 an entire alternation was turned into a C<TRIE-EXACT> node. As a consequence, 543 some of the regnodes have been marked as optimised away. We can see that 544 the C<$> symbol has been converted into an C<EOL> regop, a special piece of 545 code that looks for C<\n> or the end of the string. 546 547 The next pointer for C<BRANCH>es is interesting in that it points at where 548 execution should go if the branch fails. When executing, if the engine 549 tries to traverse from a branch to a C<regnext> that isn't a branch then 550 the engine will know that the entire set of branches has failed. 551 552 =head3 Peep-hole Optimisation and Analysis 553 554 The regular expression engine can be a weighty tool to wield. On long 555 strings and complex patterns it can end up having to do a lot of work 556 to find a match, and even more to decide that no match is possible. 557 Consider a situation like the following pattern. 558 559 'ababababababababababab' =~ /(a|b)*z/ 560 561 The C<(a|b)*> part can match at every char in the string, and then fail 562 every time because there is no C<z> in the string. So obviously we can 563 avoid using the regex engine unless there is a C<z> in the string. 564 Likewise in a pattern like: 565 566 /foo(\w+)bar/ 567 568 In this case we know that the string must contain a C<foo> which must be 569 followed by C<bar>. We can use Fast Boyer-Moore matching as implemented 570 in C<fbm_instr()> to find the location of these strings. If they don't exist 571 then we don't need to resort to the much more expensive regex engine. 572 Even better, if they do exist then we can use their positions to 573 reduce the search space that the regex engine needs to cover to determine 574 if the entire pattern matches. 575 576 There are various aspects of the pattern that can be used to facilitate 577 optimisations along these lines: 578 579 =over 5 580 581 =item * anchored fixed strings 582 583 =item * floating fixed strings 584 585 =item * minimum and maximum length requirements 586 587 =item * start class 588 589 =item * Beginning/End of line positions 590 591 =back 592 593 Another form of optimisation that can occur is the post-parse "peep-hole" 594 optimisation, where inefficient constructs are replaced by more efficient 595 constructs. The C<TAIL> regops which are used during parsing to mark the end 596 of branches and the end of groups are examples of this. These regops are used 597 as place-holders during construction and "always match" so they can be 598 "optimised away" by making the things that point to the C<TAIL> point to the 599 thing that C<TAIL> points to, thus "skipping" the node. 600 601 Another optimisation that can occur is that of "C<EXACT> merging" which is 602 where two consecutive C<EXACT> nodes are merged into a single 603 regop. An even more aggressive form of this is that a branch 604 sequence of the form C<EXACT BRANCH ... EXACT> can be converted into a 605 C<TRIE-EXACT> regop. 606 607 All of this occurs in the routine C<study_chunk()> which uses a special 608 structure C<scan_data_t> to store the analysis that it has performed, and 609 does the "peep-hole" optimisations as it goes. 610 611 The code involved in C<study_chunk()> is extremely cryptic. Be careful. :-) 612 613 =head2 Execution 614 615 Execution of a regex generally involves two phases, the first being 616 finding the start point in the string where we should match from, 617 and the second being running the regop interpreter. 618 619 If we can tell that there is no valid start point then we don't bother running 620 interpreter at all. Likewise, if we know from the analysis phase that we 621 cannot detect a short-cut to the start position, we go straight to the 622 interpreter. 623 624 The two entry points are C<re_intuit_start()> and C<pregexec()>. These routines 625 have a somewhat incestuous relationship with overlap between their functions, 626 and C<pregexec()> may even call C<re_intuit_start()> on its own. Nevertheless 627 other parts of the the perl source code may call into either, or both. 628 629 Execution of the interpreter itself used to be recursive, but thanks to the 630 efforts of Dave Mitchell in the 5.9.x development track, that has changed: now an 631 internal stack is maintained on the heap and the routine is fully 632 iterative. This can make it tricky as the code is quite conservative 633 about what state it stores, with the result that that two consecutive lines in the 634 code can actually be running in totally different contexts due to the 635 simulated recursion. 636 637 =head3 Start position and no-match optimisations 638 639 C<re_intuit_start()> is responsible for handling start points and no-match 640 optimisations as determined by the results of the analysis done by 641 C<study_chunk()> (and described in L<Peep-hole Optimisation and Analysis>). 642 643 The basic structure of this routine is to try to find the start- and/or 644 end-points of where the pattern could match, and to ensure that the string 645 is long enough to match the pattern. It tries to use more efficient 646 methods over less efficient methods and may involve considerable 647 cross-checking of constraints to find the place in the string that matches. 648 For instance it may try to determine that a given fixed string must be 649 not only present but a certain number of chars before the end of the 650 string, or whatever. 651 652 It calls several other routines, such as C<fbm_instr()> which does 653 Fast Boyer Moore matching and C<find_byclass()> which is responsible for 654 finding the start using the first mandatory regop in the program. 655 656 When the optimisation criteria have been satisfied, C<reg_try()> is called 657 to perform the match. 658 659 =head3 Program execution 660 661 C<pregexec()> is the main entry point for running a regex. It contains 662 support for initialising the regex interpreter's state, running 663 C<re_intuit_start()> if needed, and running the interpreter on the string 664 from various start positions as needed. When it is necessary to use 665 the regex interpreter C<pregexec()> calls C<regtry()>. 666 667 C<regtry()> is the entry point into the regex interpreter. It expects 668 as arguments a pointer to a C<regmatch_info> structure and a pointer to 669 a string. It returns an integer 1 for success and a 0 for failure. 670 It is basically a set-up wrapper around C<regmatch()>. 671 672 C<regmatch> is the main "recursive loop" of the interpreter. It is 673 basically a giant switch statement that implements a state machine, where 674 the possible states are the regops themselves, plus a number of additional 675 intermediate and failure states. A few of the states are implemented as 676 subroutines but the bulk are inline code. 677 678 =head1 MISCELLANEOUS 679 680 =head2 Unicode and Localisation Support 681 682 When dealing with strings containing characters that cannot be represented 683 using an eight-bit character set, perl uses an internal representation 684 that is a permissive version of Unicode's UTF-8 encoding[2]. This uses single 685 bytes to represent characters from the ASCII character set, and sequences 686 of two or more bytes for all other characters. (See L<perlunitut> 687 for more information about the relationship between UTF-8 and perl's 688 encoding, utf8 -- the difference isn't important for this discussion.) 689 690 No matter how you look at it, Unicode support is going to be a pain in a 691 regex engine. Tricks that might be fine when you have 256 possible 692 characters often won't scale to handle the size of the UTF-8 character 693 set. Things you can take for granted with ASCII may not be true with 694 Unicode. For instance, in ASCII, it is safe to assume that 695 C<sizeof(char1) == sizeof(char2)>, but in UTF-8 it isn't. Unicode case folding is 696 vastly more complex than the simple rules of ASCII, and even when not 697 using Unicode but only localised single byte encodings, things can get 698 tricky (for example, B<LATIN SMALL LETTER SHARP S> (U+00DF, E<szlig>) 699 should match 'SS' in localised case-insensitive matching). 700 701 Making things worse is that UTF-8 support was a later addition to the 702 regex engine (as it was to perl) and this necessarily made things a lot 703 more complicated. Obviously it is easier to design a regex engine with 704 Unicode support in mind from the beginning than it is to retrofit it to 705 one that wasn't. 706 707 Nearly all regops that involve looking at the input string have 708 two cases, one for UTF-8, and one not. In fact, it's often more complex 709 than that, as the pattern may be UTF-8 as well. 710 711 Care must be taken when making changes to make sure that you handle 712 UTF-8 properly, both at compile time and at execution time, including 713 when the string and pattern are mismatched. 714 715 The following comment in F<regcomp.h> gives an example of exactly how 716 tricky this can be: 717 718 Two problematic code points in Unicode casefolding of EXACT nodes: 719 720 U+0390 - GREEK SMALL LETTER IOTA WITH DIALYTIKA AND TONOS 721 U+03B0 - GREEK SMALL LETTER UPSILON WITH DIALYTIKA AND TONOS 722 723 which casefold to 724 725 Unicode UTF-8 726 727 U+03B9 U+0308 U+0301 0xCE 0xB9 0xCC 0x88 0xCC 0x81 728 U+03C5 U+0308 U+0301 0xCF 0x85 0xCC 0x88 0xCC 0x81 729 730 This means that in case-insensitive matching (or "loose matching", 731 as Unicode calls it), an EXACTF of length six (the UTF-8 encoded 732 byte length of the above casefolded versions) can match a target 733 string of length two (the byte length of UTF-8 encoded U+0390 or 734 U+03B0). This would rather mess up the minimum length computation. 735 736 What we'll do is to look for the tail four bytes, and then peek 737 at the preceding two bytes to see whether we need to decrease 738 the minimum length by four (six minus two). 739 740 Thanks to the design of UTF-8, there cannot be false matches: 741 A sequence of valid UTF-8 bytes cannot be a subsequence of 742 another valid sequence of UTF-8 bytes. 743 744 745 =head2 Base Structures 746 747 The C<regexp> structure described in L<perlreapi> is common to all 748 regex engines. Two of its fields that are intended for the private use 749 of the regex engine that compiled the pattern. These are the 750 C<intflags> and pprivate members. The C<pprivate> is a void pointer to 751 an arbitrary structure whose use and management is the responsibility 752 of the compiling engine. perl will never modify either of these 753 values. In the case of the stock engine the structure pointed to by 754 C<pprivate> is called C<regexp_internal>. 755 756 Its C<pprivate> and C<intflags> fields contain data 757 specific to each engine. 758 759 There are two structures used to store a compiled regular expression. 760 One, the C<regexp> structure described in L<perlreapi> is populated by 761 the engine currently being. used and some of its fields read by perl to 762 implement things such as the stringification of C<qr//>. 763 764 765 The other structure is pointed to be the C<regexp> struct's 766 C<pprivate> and is in addition to C<intflags> in the same struct 767 considered to be the property of the regex engine which compiled the 768 regular expression; 769 770 The regexp structure contains all the data that perl needs to be aware of 771 to properly work with the regular expression. It includes data about 772 optimisations that perl can use to determine if the regex engine should 773 really be used, and various other control info that is needed to properly 774 execute patterns in various contexts such as is the pattern anchored in 775 some way, or what flags were used during the compile, or whether the 776 program contains special constructs that perl needs to be aware of. 777 778 In addition it contains two fields that are intended for the private use 779 of the regex engine that compiled the pattern. These are the C<intflags> 780 and pprivate members. The C<pprivate> is a void pointer to an arbitrary 781 structure whose use and management is the responsibility of the compiling 782 engine. perl will never modify either of these values. 783 784 As mentioned earlier, in the case of the default engines, the C<pprivate> 785 will be a pointer to a regexp_internal structure which holds the compiled 786 program and any additional data that is private to the regex engine 787 implementation. 788 789 =head3 Perl's C<pprivate> structure 790 791 The following structure is used as the C<pprivate> struct by perl's 792 regex engine. Since it is specific to perl it is only of curiosity 793 value to other engine implementations. 794 795 typedef struct regexp_internal { 796 regexp_paren_ofs *swap; /* Swap copy of *startp / *endp */ 797 U32 *offsets; /* offset annotations 20001228 MJD 798 data about mapping the program to the 799 string*/ 800 regnode *regstclass; /* Optional startclass as identified or constructed 801 by the optimiser */ 802 struct reg_data *data; /* Additional miscellaneous data used by the program. 803 Used to make it easier to clone and free arbitrary 804 data that the regops need. Often the ARG field of 805 a regop is an index into this structure */ 806 regnode program[1]; /* Unwarranted chumminess with compiler. */ 807 } regexp_internal; 808 809 =over 5 810 811 =item C<swap> 812 813 C<swap> is an extra set of startp/endp stored in a C<regexp_paren_ofs> 814 struct. This is used when the last successful match was from the same pattern 815 as the current pattern, so that a partial match doesn't overwrite the 816 previous match's results. When this field is data filled the matching 817 engine will swap buffers before every match attempt. If the match fails, 818 then it swaps them back. If it's successful it leaves them. This field 819 is populated on demand and is by default null. 820 821 =item C<offsets> 822 823 Offsets holds a mapping of offset in the C<program> 824 to offset in the C<precomp> string. This is only used by ActiveState's 825 visual regex debugger. 826 827 =item C<regstclass> 828 829 Special regop that is used by C<re_intuit_start()> to check if a pattern 830 can match at a certain position. For instance if the regex engine knows 831 that the pattern must start with a 'Z' then it can scan the string until 832 it finds one and then launch the regex engine from there. The routine 833 that handles this is called C<find_by_class()>. Sometimes this field 834 points at a regop embedded in the program, and sometimes it points at 835 an independent synthetic regop that has been constructed by the optimiser. 836 837 =item C<data> 838 839 This field points at a reg_data structure, which is defined as follows 840 841 struct reg_data { 842 U32 count; 843 U8 *what; 844 void* data[1]; 845 }; 846 847 This structure is used for handling data structures that the regex engine 848 needs to handle specially during a clone or free operation on the compiled 849 product. Each element in the data array has a corresponding element in the 850 what array. During compilation regops that need special structures stored 851 will add an element to each array using the add_data() routine and then store 852 the index in the regop. 853 854 =item C<program> 855 856 Compiled program. Inlined into the structure so the entire struct can be 857 treated as a single blob. 858 859 =back 860 861 =head1 SEE ALSO 862 863 L<perlreapi> 864 865 L<perlre> 866 867 L<perlunitut> 868 869 =head1 AUTHOR 870 871 by Yves Orton, 2006. 872 873 With excerpts from Perl, and contributions and suggestions from 874 Ronald J. Kimball, Dave Mitchell, Dominic Dunlop, Mark Jason Dominus, 875 Stephen McCamant, and David Landgren. 876 877 =head1 LICENCE 878 879 Same terms as Perl. 880 881 =head1 REFERENCES 882 883 [1] L<http://perl.plover.com/Rx/paper/> 884 885 [2] L<http://www.unicode.org> 886 887 =cut
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