📰 Title: | Fyrox | 🕹️ / 🛠️ Type: | Tool |
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🗃️ Genre: | Development | 🚦 Status: | 04. Released (status) |
🏷️ Category: | Development ➤ Engine ➤ 2D & 3D ➤ Adventure & Action | 🌍️ Browser version: | |
🔖 Tags: | Development; 2D & 3D engine; 3D engine; 2D engine; Rust; Multi-platform; Lightmap; Particle system; Pathfinding Module; Level Editor; Split Screen; Moddable | 📦️ Package Name: | |
🐣️ Approx. start: | 2019-01-01 | 📦️ Arch package: | |
🐓️ Latest: | 2023-01-14 | 📦️ RPM package: | |
📍️ Version: | Latest: 0.29 / Dev: 3d52e62 | 📦️ Deb package: | |
🏛️ License type: | 🕊️ Libre | 📦️ Flatpak package: | |
🏛️ License: | MIT | 📦️ AppImage package: | |
🏝️ Perspective: | Third & First person | 📦️ Snap package: | |
👁️ Visual: | 2D & 3D | ⚙️ Generic binary: | |
⏱️ Pacing: | Real Time | 📄️ Source: | |
👫️ Played: | Single | 📱️ PDA support: | |
🎖️ This record: | 🕳️ Not used: | ||
🎀️ Game design: | 👫️ Contrib.: | goupildb | |
🎰️ ID: | 16109 | 🐛️ Created: | 2021-08-22 |
🐜️ Updated: | 2023-01-14 |
[fr]: | Un moteur de jeux libre, multi-plateforme (Win, Linux, macOS, WebAssembly), généraliste (adapté pour des RPG, FPS, ...) et mature, permettant la conception de jeux 3D/2D. Il prend en charge notamment un graphisme de scène complet (pivot, caméra, maillage, lumière, système de particules, sprites), le rendu multi-caméras, l'éclairage volumétrique et le son binaural HQ, la physique, le pathfinding, dispose d'un système d'animation avancés, d'un système de gestion asynchrone des ressources, d'un éditeur, prend en charge la sauvegarde/le chargement, son interface supporte les widgets, ... | [en]: | A libre, multi-platform (Win, Linux, macOS, WebAssembly), general-purpose (suitable for RPGs, FPS, ...) and mature game engine for 3D/2D game development. It supports full scene graphics (pivot, camera, mesh, light, particle system, sprites), multi-camera rendering, volumetric lighting and HQ binaural sound, physics, pathfinding, has an advanced animation system, an asynchronous resource management system, an editor, supports saving/loading, its interface supports widgets, ... |
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💡 Lights on: | 🦺️ Work in progress: | ||
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🤔️ Why ?: | ⭐️ Major upgrade | 💥️ New version published (to be updated): | |
🎨️ Improvement of this entry: | 🚧️ Some work remains to be done: |
🦝️ From Users: GameFromScratch (0.27/202208),
💎 Features: (202205), rusty-editor(202103), (0.23/202109),
🎮️ Showcase: Fish Folly (202207), Station Iapetus (202104), an RPG (202107), R
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos ft(202205) ft(0.23/202109) ft(0.22/202108) t(202xxx) ts(202xxx) gd(202xxx) gu(0.27/202208) gu(0.24/202201) gu(202108) id(202xxx) r(202xxx) lp(202xxx) ht(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial: [Support their work (Donate)] [Patreon]
🍩️ Resources
• rusty editor (a native scene editor): g(202103) g(202106) g(202012) [Dev site]
• Fish Folly (A FallGuys-like 3D platformer): g(202207) [Dev site]
• Station Iapetus (3rd person shooter): g(202104) [Dev site]
• An RPG (an RPG): g(202107) [Dev site]
• Rusty Shooter (a shooter): g(202002) [Dev site]
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames] [Showcase]
🐘 Social
Devs (Fyrox Team [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Devs (Dmitry Stepanov (mrDIMAS) [fr] [en]): [Site 1 2] [Patreon] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB] [GameFromScratch]
🕊️ Source of this Entry: [Boiling Steam on Mastodon (20210822)]
🐘 Social Networking Update (on Mastodon)
🛠️ Title: Fyrox
🦊️ What's: A libre, general-purpose & mature game engine for 3D/2D game development
🏡️ https://fyrox.rs
🐣️ https://github.com/FyroxEngine
🔖 #LinuxGameDev #Engine #Libre
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update: 0.27➜0.29
⚗️ Major upgrade ⭐️
📌️ Changes: https://fyrox.rs/blog/post/feature-highlights-0-29/
🐘 From: https://mastodon.cloud/@boilingsteam/109657176600392903
🦝️ (0.27) https://watch.thekitty.zone/rN19dbzLWP0
🎮️ https://watch.thekitty.zone/O_ETjSkVBME
🎮️ https://watch.thekitty.zone/RuoLInE34dM
🕶️ A view of its UI with in the center the Scene Preview on which is superimposed a sprite sheet of a character for a platform game being edited, on the right an Inspector window with many editable settings, on the left a World Viewer window with a list of items, and at the bottom 5 other windows (Asset Browser, Command Stack, Message Log, Nav, Audio).
Fyrox is a libre, multi-platform (Win, Linux, macOS, WebAssembly), general-purpose (suitable for RPGs, FPS, ...) and mature game engine for 3D/2D game development. It supports full scene graphics (pivot, camera, mesh, light, particle system, sprites), multi-camera rendering, volumetric lighting and HQ binaural sound, physics, pathfinding, has an advanced animation system, an asynchronous resource management system, an editor, supports saving/loading, its interface supports widgets, ...
Un moteur de jeux généraliste & mature, permettant la conception de jeux 3D/2D, par la Fyrox Team, initié par Dmitry Stepanov (mrDIMAS).
En Rust.
Fyrox (ex RG3D, Rust Game engine 3D) est un moteur de jeux libre, multi-plateforme (Win, Linux, macOS, WebAssembly), généraliste (adapté pour des RPG, FPS, ...) et mature, permettant la conception de jeux 3D/2D. Il prend en charge notamment un graphisme de scène complet (pivot, caméra, maillage, lumière, système de particules, sprites), le rendu multi-caméras, l'éclairage volumétrique et le son binaural HQ, la physique, le pathfinding, dispose d'un système d'animation avancés, d'un système de gestion asynchrone des ressources, d'un éditeur, prend en charge la sauvegarde/le chargement, son interface supporte les widgets, ...
Voir aussi / See also (Rust Game Engine): Bevy, Fyrox,
Moteur de jeu Fyrox
Profitez de l'éditeur complet.
Caractéristiques
☑ Support 2D et 3D de premier ordre
Créez des jeux en 2D ou en 3D, ou même un mélange de 2D et de 3D.
☑ Rendu flexible de haute qualité
Le moteur de rendu puissant et extensible couvrira la plupart de vos besoins.
☑ Système de son binaural de haute qualité
Utilisez un système sonore puissant pour créer un environnement sonore riche.
☑ Physique 2D/3D avancée
Corps rigides, divers colliders, articulations, lancer de rayons, etc.
☑ Interface utilisateur avancée
Utilisez un système d'interface utilisateur puissant pour créer des interfaces limitées par votre imagination.
☑ Puissant système d'animation
Utilisez le système d'animation intégré pour créer des animations complexes.
☑ Multiplateforme
Réalisez vos jeux pour le PC (Windows, Linux, macOS) et le Web (WebAssembly).
☑ Plugins & Scripting
Écrivez votre jeu entièrement en Rust, tout en étant capable de l'exécuter dans l'éditeur. Étendez les fonctionnalités du moteur à l'aide de plugins personnalisés.
☑ Scene Graph
Complet, avec différents nœuds (pivot, caméra, mesh, lumière, système de particules, sprite), y compris les vôtres.
📕🐧"A libre, general-purpose (suitable for RPGs, FPS, ...) & mature game engine for 3D/2D game development"🐧📕
Fyrox Game Engine
Enjoy the full featured editor.
Features
☑ First Class 2D and 3D Support
Create 2D or 3D games, or even mix 2D and 3D.
☑ High Quality Flexible Renderer
Powerful and extensible renderer will cover most of your needs.
☑ High Quality Binaural Sound System
Use powerful sound system to create rich sound environment.
☑ Advanced 2D/3D Physics
Rigid bodies, various colliders, joints, ray casting, etc.
☑ Advanced User Interface
Use powerful UI system to create interfaces limited by your imagination.
☑ Powerful Animation System
Use built-in animation system to create complex animations.
☑ Multiplatform
Make your games for PC (Windows, Linux, macOS) and Web (WebAssembly)
☑ Plugins & Scripting
Write your game completely in Rust, while being able to run it in the editor. Extend functionality of the engine using custom plugins.
☑ Scene Graph
Full-featured, with various nodes (pivot, camera, mesh, light, particle system, sprite), including your own.