📰 Title: | Golly | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Simulation | 🚦 Status: | 05. Tested & Working (status) |
🏷️ Category: | Simulation ➤ Life ➤ Misc. | 🌍️ Browser version: | |
🔖 Tags: | Simulation; Life Sim; E-learning; Funny; Relaxing; Classic; Flagship; Psychedelic | 📦️ Package Name: | golly |
🐣️ Approx. start: | 📦️ Arch package: | ||
🐓️ Latest: | 2015-12-24 | 📦️ RPM package: | |
📍️ Version: | Latest: 2.7 / Dev: 378efd | 📦️ Deb package: | |
🏛️ License type: | 🕊️ Libre | 📦️ Flatpak package: | |
🏛️ License: | GPL-2 | 📦️ AppImage package: | |
🏝️ Perspective: | Third person | 📦️ Snap package: | |
👁️ Visual: | 2D | ⚙️ Generic binary: | |
⏱️ Pacing: | Real Time | 📄️ Source: | |
👫️ Played: | Single | 📱️ PDA support: | |
🎖️ This record: | 🕳️ Not used: | ||
🎀️ Game design: | 👫️ Contrib.: | goupildb & Louis | |
🎰️ ID: | 11306 | 🐛️ Created: | 2010-08-20 |
🐜️ Updated: | 2022-05-06 |
[en]: | An application for exploring Conway's Game of Life and other cellular automata | [fr]: | Un jeu de simulation de vie artificielle - aussi dénommé automate cellulaire, sur le modèle du jeu de la vie de Conway : il simule le comportement de cellules/unités obéissant à certaines règles et permet d'observer leurs interactions |
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🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) t(202xxx) t(202xxx) g[it](202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial: (empty)
🍩️ Resources
• (empty):
🛠️ Technical informations
[Open Hub] [Game of Life News] [LifeWiki] [Conway's Game of Life FAQ]
🐘 Social
Devs (Golly Team [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[Wikipedia (Golly) [fr] [en]]
[Wikipedia (Jeu de la vie) [fr] (Conway's Game of Life) [en]]
[Debian/Ubuntu]
📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]
🕵️ Reviews
[Binary Digits]
📰 News / Source of this Entry (SotE) / News (SotN)
🕊️ Source of this Entry: [Site on Mastodon (date)]
🐘 Social Networking Update (on Mastodon)
🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖 #Flagship
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🐘 From:
🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
Golly is an open source, multi-platform application for exploring Conway's Game of Life and other cellular automata. The primary authors are Andrew Trevorrow and Tom Rokicki, with code contributions by Tim Hutton, Dave Greene, Jason Summers, Maks Verver, Robert Munafo and Brenton Bostick.
🌍️ Wikipedia:
Golly is a tool for the simulation of cellular automata. It is free open-source software written by Andrew Trevorrow and Tomas Rokicki; it runs on Linux, FreeBSD, OpenBSD, Windows, OS X, iOS, and Android, and can be scripted using Perl or Python.
It includes a hashlife algorithm that can simulate the behavior of very large sparse patterns in Conway's Game of Life such as Paul Rendell's Life universal Turing machine, and that is fast enough to simulate some patterns for 232 or more time units. It also includes a large library of predefined patterns in Life and other rules.
Un jeu de simulation de vie artificielle sur le modèle du jeu de la vie de Conway, par la Golly Team.
Golly est un jeu de simulation de vie artificielle - aussi dénommé automate cellulaire, sur le modèle du jeu de la vie de Conway : il simule le comportement de cellules/unités obéissant à certaines règles et permet d'observer leurs interactions.
Golly Team :
Andrew Trevorrow
Tom Rokicki,
with code contributions by
Tim Hutton,
Dave Greene,
Jason Summers,
Maks Verver,
Robert Munafo,
Brenton Bostick.
🕵️ Test (2.1):
L'interface est soignée et réussie.
Le gameplay consiste à tester/créer différents modèles et à observer leur comportement.
Excellent. Très divertissant.